Vaidyanathan, S.
(2012). Foster in creativity and innovation through technology. Learning and
Leading
with Technology, 39(6), 24-27. Retrieved from http://www.learningandleading-digital.com/learning_leading/20120304?pg=26&pm=2&fs=1
Summary:
The article “Fostering Creativity and Innovation through
Technology” by Sheena Vaidyanathan describes the importance of granting
elementary students the ability to explore and develop their creative minds
while learning science, technology, engineering, and mathematics (STEM)
subjects with the assistance of digital design programs. Vaidyanathan states that her fifth and sixth
grade students from Los Altos School District in California used digital design
programs, which are free the majority of the time, to create games, art
projects, interactive stories and other interactive activities. Furthermore, she describes that digital
design programs allow her the opportunity to teach her students STEM subjects
in a fun and interactive approach because students are able to apply math,
science, technology lessons to real life.
For example, her students engaged in the act of creating virtual towns on
their computers in order to build successful towns students needed to
understand different aspect of geometry such as angle and line
significance.
Question 1:
How can the use of digital design programs help younger
students (kindergarten, first grade)?
Using digital design programs younger students can learn
basic art/math concept which become the foundation for further academic
development. For example, the author
explains that older students use programs to create virtual towns and
simultaneously apply their geometry skills.
Similarly, younger students can use this same type of programs to create
cities in which they focus on creating dynamic and different shape
buildings. They would be able work with
shapes like rectangles, squares, circles, and so on.
Question 2:
Can teachers find time to allow students to use digital
design programs?
Educators have busy schedules and many are afraid that
allowing students to use these types of programs will take away from other
academic subjects. However, allowing
students to use these programs during school hours will allow students the
opportunity to apply math, science concepts to real life, thus, making the time
invested on these activities well worth it.
Additionally, students with access to computers and the Internet at home
can continue the learning once school had ended.
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